Nice Vid, showed me a couple of good Tech traps. If I can, may I post the tech traps on the right in the Algol combo&Tech trap discussion? Would be appreciated, here is the thread http://8wayrun.com/threads/algol-combo-tech-trap-discussion.9955/page-15
Here is the way the Ukemi traps work (order of the video):
- 66B, 44B, 66B+K - front, back;
- FC 8B, 3A.A – front, back (needs wall ou edge), left, right;
- 88*22B~, 1A, 2K – front, back, left, right;
- 22*88 A, 3B.B – front, back, right;
- 1A, 3B.B – front, back;
- 33*99A, (turn) 3A.A – front, back, left, right;
- 1A, 3A.A – front, back (needs wall or edge), left, right;
- 4B.A~, 1A, 2K – front, back, left, right;
- 6K.K, 2B – front, back, right (requires some positioning);
- 2B+K.B, FC 8B – front, back, left, right;
- Q I B, 44B, 33*99A.B.K – front, back, right (requires some postitioning);
- 44A.A+B, 3B.B – front, back, left;
- 7B+K.K, 623B – front, back (requires wall or edge), left;
Most of the skills were recorded in real matches against the most high level "ghosts" on Quick Battle Mode. I only recorded on trainning mode the moves that CPU never perform. This way give a LOT OF MORE work, but I think the result is better to show how efficient the skills are.
I tried to show tactics to counter/avoid/punish moves from other characters that has some frequency or are very abusive. I tried to show some variation when I performed the combos to add more stuff as possible.
I think this kind of stuff is more useful than a combo video, well, I expect you enjoy it and it add something to you. Even if you don´t like or don´t use Algol, I think this video can give you some inspiration to add new things to your character and gameplay.