WTF happens at the end of the fight?? RndmCE Rome vs Onikage-33

Is it a horizontal low (it looks completely vertical), or does it just track in certain directions? The last hit, that is
Let's ban Algol !!! :D :D
LOL this is amazing! She got hit by a random bubble in the middle of the CE screwing up the whole animation... Algol is a game breaking character, now it's confirmed!! xD
Thx Garjian! Thats awesome :)
Oh and only the CE that caused the slow-mo can activate, that's what caused that apparent cancel.
The effects of this glitch are well documented in some videos I made a while back, here ( http://8wayrun.com/media/scv-tira-slow-mo-glitch-better-version-part-1-natsu.5969/media ) ...so check that out if you're interested.
It's not an unblockable, it's a low.

And I wondered if there was a way to trigger the slow-mo with Hilde's. Didn't think to try the bubbles.
Still, much less of an effect than Tira's, and much harder to do than Tira's...
Funny thing about Hilde's CE is that if it glitches and she misses one of the hits, and you get up and attempt to dodge or block, the last hit of the CE will somehow still connect as a UB
Lol awesome & @ schneider, yeah I noticed too.
Did no one notice that Algol cancelled his CE during the slowdown?

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Jul 30, 2013 at 6:31 PM
Posted by Rome
Since when SC5 has an fucking Bullet Time Mode?? XD
Ok, who can tell me WTF happens at the end of this fight? I play SC5 since its release but i never have seen something like that before!
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Edit: I already have the answer to this rare phenomenon.

Algols bubble hit me while Hilde was in the CE animation. That was the trigger for that awesome "bullettime" ( slowmotion ) ^^
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