Recent content by Bushido

  1. Bushido

    Virtua Fighter 5: Final Showdown

    I haven't touched SCV more than a few minutes since I got this game. I was planning on picking up TTT2 later this year, but I am having so much fun with VF I might not even bother.
  2. Bushido

    Virtua Fighter 5: Final Showdown

    yeah, that shit is bad-ass. Only thing more satisfying than that when using Jeffry is hitting 3K+G into 100 damage combo.
  3. Bushido

    Virtua Fighter 5: Final Showdown

    If tea bagging is considered living, I'd rather die. Of course, I've been using Jeffry lately and after I win I go into threaten stance, so I have no room to talk.
  4. Bushido

    Virtua Fighter 5: Final Showdown

    There is no dedicated taunt button, with Brad I just duck and sway and slip and dance myself to victory.
  5. Bushido

    Virtua Fighter 5: Final Showdown

    when two moves hit at the same time, the move that does more damage always win, a 2P only does 9 damage, so yes, knees, and mid kicks will stuff 2P's if they collide on the same frame. This is how you stuff wake up attacks too. using a stronger move that beats out the rising kicks.
  6. Bushido

    Virtua Fighter 5: Final Showdown

    2P can be blown up rather easily if you see you're opponent goes to them alot.
  7. Bushido

    Virtua Fighter 5: Final Showdown

    Throws are sometimes harder to land because unlike in SC, throws in VF cannot beat strikes start up frames, unless it's a catch throw. Even if you are +8-9 and go for a 10 frame, any attack will beat it.
  8. Bushido

    Virtua Fighter 5: Final Showdown

    I never accept anything lower than a 3 bar, sometimes 2 if I have been rejecting matches for a while. And nothing wrong with playing footsies baiting a whiff into combo, it' a viable strategy if it works, I have noticed that those sort of players do freeze up when the pressure is on and you...
  9. Bushido

    Virtua Fighter 5: Final Showdown

    That's funny since I play Brad to feel like Anderson Silva, just without the break dancing and sometimes lack of motivation within the fight.
  10. Bushido

    Virtua Fighter 5: Final Showdown

    Almost all lows are disadvantaged, even on hit. Almost all string enders are disadvantaged. when you have a low on the end of a string, you are just asking for pain if it's blocked. Safe and advantage are two different things. The majority of attacks are safe, but very few moves are ever...
  11. Bushido

    REMINDER: SC5 World Championship TONIGHT

    Mitsu is strong, People should have realized that awhile ago. But nightmare didn't beat mitsu. Omega beat Akire. Respect for both players.
  12. Bushido

    Hate Speech: In Praise of Cheapness

    Sirlin also covers this and uses ST Akuma as a broken character. Cheap tactics have a counter and are not unstoppable. Broken may have a counter but it's so slim and the advantage the broken tactic provides is well above anything else in the game.
  13. Bushido

    Hate Speech: Throw-Tier Heroes

    Playing the game correctly, means you are playing it as the developers intended, and if the developers intended the game to promote a more offensive mindset, as in, throw breaks cause damage, so don't get thrown AKA don't turtle, and your gaurd can be broken, so don't block so much AKA don't...
  14. Bushido

    Coming from SSF4AE - need help with mechanics

    You either learn every character or just play against every character and get used to the fact that you going to lose the majority of your games until you do start recognizing the moves. The best bet is to do both. I think your major problem is in SF4, most specials were unsafe, if someone...
  15. Bushido

    Hate Speech: QS4G Is Basically Satan

    Have you ever played, no, have you even seen SC2 at high level? I refuse to support a game that I hate at high level.
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