IAdoreBunnies
Reaction score
193

Profile posts Postings Media About

  • I now have two backstepping tests that test speed and distance separately.
    ChaosK
    ChaosK
    I was about to suggest a method of testing backstepping distance
    . It would involve choosing a very large non infinite stage and counting how many backsteps a char needs at the beginning of the round, until he reaches the ring edge. A similar test could be made for the frontstep.
    IAdoreBunnies
    IAdoreBunnies
    Um, that's exactly what it is. You mind reader...
    I've finally done it! I've designed a sidestep test! Will be posting all the info very soon!
    ChaosK
    ChaosK
    Well cervys aB is both a vertical and horizontal at the same time.
    Its two hits actually.
    ChaosK
    ChaosK
    One thing that also might mess with your results are hitbox differences. A char might have very good stepping but his large hitbox might still cause him to get hit (for example asta).
    IAdoreBunnies
    IAdoreBunnies
    I controlled for all of that. I had to turn this into a science.
    Hey I just wanted to say thanks for the tips you gave me on leveling up my Tira play...hope I was able to teach you somethings as well ;)
    IAdoreBunnies
    IAdoreBunnies
    Yea, I didn't even know about that tech trap of Tira's. Dirty as hell. And I actually did it to someone who came in the room later. Got a ring out with it. Lol, I had thought about uploading it. And good games man. I should set up some exercises to help you improve some things with Tira. They are really effective.
    Yea, it sucks not being able to go to NEC, but it's so awesome to know that, thanks to technology, it will be streamed live! :D
  • Loading…
  • Loading…
  • Loading…
Back
Top