Hate Speech: A Formal Introduction

Dr. Hates

Jerk.
For those of you who don't know me, my name is BrianHatesYou, or just plain Hates, and I think it's time we all had a little chat....

This is the inaugural installment of what will be a regular column in which I'll be discussing issues pertinent to the community. What's fair game?

Match video analysis, developing the right mindset for competitive play, a breakdown of new mechanics for Soul Calibur 5 as they're released and how those might be used strategically, and almost anything else Calibur-related. The goal here is to spark debate and push everyone to think deeply about why and how we play fighting games--there might even be homework. That said, I suspect there will be plenty in here of interest to the more casual player. Let's face it, we're all staring down the barrel of Zwei's outfit and his totally bitchin' crescent moon tattoo/birthmark--character design arguments, anyone?

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Seriously, look at this thing. Look. At. It.

Know Thy Enemy

Before launching into any of that, however, it's worth taking a little time to introduce myself more thoroughly. I've been competing in Soul Calibur since the arcade release of SC2, and in that time I've built a reputation as a highly skilled player and notorious misanthrope charmer, which means I can speak from firsthand experience. Moreover, in my "day job" as a PhD student, I'm actually doing research that deals explicitly with games and the development of expertise, and I've even taught a class on games at Stanford. Hopefully this will establish that, despite my recent inactivity in the scene, I am still in possession of a brain worth picking.

In a sense, that is a substantial part of what inspired me to begin writing a column. Not long ago, Omega from the Dominican Republic (a legendary player and one of my all-time favorite opponents) contacted me and asked what I thought of the GI changes Daishi had then recently tweeted. He was pissed. I was annoyed, too, at first glance, but what evolved from that initial shock was a conversation in which the two of us allowed the cruelest, most malevolent parts of ourselves to devise ways in which these new mechanics could potentially be turned into real competitive advantages. Our reservations remained intact, but they were tempered by the hint of possibility. Before he signed off of our chat, Omega closed by urging me to talk about these sorts of things with more people, so I promptly went out and found myself a soapbox.

As you may have gathered, I only play characters with giant junk.

A Thought Experiment

Now that we have dispensed with the obligatory first post fluff, we can get down to something more interesting.

"Introductions and real content in one post," you say. "Hates, you spoil us!"

Yes, yes I do. In deference to considerations of space, however, this will be somewhat brief. In fact, brevity is crucial here because what follows is an attempt to sum up an entire philosophy of high level play in one thought: The Hates Fundamental Rule of Fighting Games.

The Fundamental Rule states that if, at any time while you are playing a match, someone could hypothetically pause the game and ask you why you just made a particular decision, you must be able to offer a clear and reasonable explanation for your choices.

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In principle, what this means is that there should be a definite logic to one's decision-making at all times. In practice, it's damn hard, but it will also force you to become a more thoughtful player. Consider how often you execute a particular attack just hoping to randomly connect. Consider how often an opponent lands a throw attempt and you mash A or B in a blind guess. Now consider the alternatives. What if you choose an offensive option based on how it affects your ring position? What if, when it's time to break a throw, you realize that your opponent has a specific, predictable pattern of which he may not even be aware? These little marginal changes collectively yield serious competitive advantages.

Most elite-level players are incredibly good at recognizing such patterns and otherwise exploiting their deep knowledge in order to pull out win after win. Of course, when you ask them (and I have), they'll often say that whatever they were doing "feels" right. This instinctive play can be incredibly powerful, but unfortunately it also lends credence to the notion that winning against the best requires some innate mystical gift. It's time to cut the Miss Cleo psychic garbage. Some players do possess a natural talent for recognizing patterns and reading the types of scenarios that arise within fighting games, but we can learn to do the same thing. The Fundamental Rule exists to facilitate this; developing the habit of overtly thinking through one's split-second decisions may seem awkward at first, but over time it gets internalized, and smart play is very hard to beat.

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Homework:
What are your Fundamental Rules of fighting games? Let's see if we can make a list. Or, alternatively, tell me why that's all a load of crap and "feeling it out" is the only way to play--I'll get a kick out of the, ahem, civil debate.
 

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I just ask myself questions.

Why am I winning? Why am I losing?
What should I practice? What needs improvement?
What are my habits? How do I get less predictable?
What are my opponents habits? What's he's goal? What's he's style?
Is he aggressive? Is he passive?
How do I counter that? How do I exploit that and make it a disadvantage?
How are my nerves? How do I concentrate better? How do I make less mistakes?
How bad do I want to win really?
How can I kill the SOB seating next to me? How can I destroy him? How do I make him so afraid that he's fingers start shaking? How do I make him freeze? I need to cut down his thinking. I need to pressure him. I need to corner him. How do I bring fear into my opponent?

He's not my friend. He's my enemy. And I must destroy him. Decimate him. Completely cripple him and bring him to his knees.

There's more to it than that but that's my mentality when I am getting into a tournament mindset.
 
One of the best thread on this site.
Some rules I follow are:

1) If it works keep using it. If a certain mix up is working or if and strat is effective I will keep using it.

2)Try to always mix it up to avoid becoming predictable and to keep the opponent always on edge.

3) Observe if the opponent is a rush down or turtle player and try to play accordingly.

4)Why did I lose, or why did I win.
 
I've been waiting for column like this...

I'm just like you Hates, I prefer to have some sort of logical thought process behind everything I do. I don't think that my ability to play by instinct is as strong as a lot of other players'.

I find that if I pause a match right at a point where a decision needs to be made, I can usually analyze the situation and come up with a great answer for the situation based on what actually offers the best risk/reward and strategic gain, as well as being able to recall what the opponent did the last time the situation arose...

However, I have problems keeping track of the progress of the mindgame between myself and the other player. There are simply too many scenarios and decisions that need to be made during a game, each one requiring its' own analysis. Of course there are some situations that can be boiled down to a small set of optimal options, like Cervantes' 1K on hit, but there are an infinite amount of situations that can present themselves and it's pretty much impossible to analyze them all in advance. You have to be able to do it while playing.

I think the perfect player would be able to keep track of every little mindgame and reaction that both players have to each situation. I guess you could say my personal RAM isn't large enough. I can almost always tell what a person's next reaction is going to be if the same situation arises again...but it's hard remembering everything.

Right now, where I am with this game, it's too much for me. Especially over long sets (Ft5, Ft10, etc).

My fundamental rule is the same as yours. It's just a really hard rule for me to keep. Do you think I should put down the controller and take a break if I find myself playing on "autopilot" or not putting enough thought into what I do? Do you think that hinders progress, or actually makes me worse at the game?

I'm sure my ADHD doesn't help either, haha. I can do short bursts of complete concentration, but after an hour of straight playing...
 
The attribution of mystical qualities to top players is one of the most frustrating phenomenon to combat within the fighting game community. Everyone wants to believe Justin Wong (i.e.) wins at everything because "He's Justin Wong" - begging the question like they were courting it with a tin cup.

They ignore potentially logical interpretations of his success, i.e. it is likely that the amount of time, dedication, and sacrifice (in terms of social relations in the broadest scope) far exceeds the average player, which is why he's able to consistently compete in all these games at a high level. Because of this, few learn anything observing him and there are few Justin Wongs. Of course, people are drawn to things they don't fully understand and such is part of the allure of Justin.

Of course, this post isn't about Justin Wong, or Daigo or whoever. It's extending the fact that many fighting game players just don't know how to ask the right questions when it comes to fighting games, thus lacking in critical mindset, which is intrinsic to the competitive mindset. I think a large part of the "problem" is simply the lack of incentive. Compared to traditional sports or even a game such as Star Craft, the reward/incentive to be critical minded simply is not there. The competitive fighting game scene, while growing, is still incredibly niche. It's justifiably "just a game".
 
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