Xiba - Frame Data - SC5

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  • Character Notations​

    • REM = Remembrance

    Horizontal Attacks​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Kong's Water Offering :A: :h: 18 16 -15 -8 +2 +2 20
    :G: cancel; Only causes Guard Crush
    when done from WL
    Kong's Water Offering :A::A: :h::h: 18 34 -20 -11 -5 -5 X
    NC
    Kong's Water Offering :A::A::K: :h::h::m: 18 64 -25 -16 KND KND X
    NCC
    Cross Bo :6::A: :h::h: 17 31 -22 -12 -5 KND X
    NC
    Cross Bo ~ Channeling Kick :6::A::K: :h::h::m: 17 45 -20 -6 +1 KND 8
    NCC
    Crushing Blow :3::A: :m: 14 14 -14 -10 +1 +1 X
    Crushing Blow :3::A::B: :m::h: 14 38 -17 -5 KND KND 11
    NCC
    Crushing Blow ~ Remembrance :3::A::Bh: :m::SS: 14 14 - -15 -4 - X
    ~REM
    Bo Slice :2::A: :sl: 14 10 -10 -6 +8 +8 X
    ~FC
    Wave Divide :1::A: :l: 32 32 -25 -17 KND KND 15
    Roundhouse Bo :4::A: :h: 30 24 -19 -13 KND KND 10
    TS / TC [13~22]
    Bo Slice FC :A: :sl: 13 10 -10 -6 +8 +8 X
    Ling Sheng Slash WR :A: :m: 20 24 -19 -10 +3 +3 X
    Scattering Bo :7:*:8:*:9::A: :m: 27 20*22*24 -14 -8 +2 +2
    TJ[3~]
    Reverse Bo Tap BT :A: :h: 21 16 -2 +5 15
    Reverse Low Bo Slice BT :2::A: :sl: 21 18 -6 +3 X
    ~FC

    Vertical Attacks​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Rushing Bo :B: :m: 20 18 -17 -10 0 +7 13
    :G: cancel
    Rushing Bo :B::B: :m::m: 20 40 -18 -9 KND KND 7
    NCC
    Rushing Bo ~ Remembrance :B::Bh: :m::SS: 20 18 -14 -4 13
    ~REM
    Heavy Bo :6::B: :m: 16 16 -19 -10 +1 STN 16
    Only causes Guard Crush
    when done from FC or WL
    Heavy Bo ~ Channeling Kick :6::B::K: :m::m: 16 30 -20 -6 +1 STN X
    NCC
    Rising Monkey :3::B: :m: 19 24 -18 -12 KND KND 11
    Rising Monkey :3::B::K: :m::h: 19 41 -19 -12 KND KND 9
    NC / TJ
    Rising Monkey :3::B::K: during hit :K: :m::h::h: 19 64 X X KND KND X
    NC / TJ / Clean Hit C
    Rising Monkey ~ Remembrance :3::Bh: :m::SS: 19 24 - -8 KND KND 11
    ~REM
    Assaulting Bo :2::B: :m: 21 18 -15 -8 -1 -1 X
    ~FC
    Retreating Snake :1::B: :l: 28 26 -23 -14 -6 KND X
    TJ / ~FC
    Phoenix Thrust :4::B: :m: 26 45 -33 -13 KND KND 8
    TC / Clean Hit B
    Assaulting Bo FC :B: :m: 20 20 -15 -8 -1 -1 11
    River Thrust FC :1::B: :l: 30 18 -17 -8 +2 +2 X
    Ling Sheng Upper WR :B: :m: 21 32 -17 -7 KND LNC 9
    Great Waterfall :8::B: :m: 37 26*29*32 -12 0 KND KND 15
    TJ[3~]
    Reverse Waterfall BT :B: :m: 24 20 -12 -5 +2 10
    Hind Waterfall BT :2::B: :m: 24 22 -12 -7 +2 11
    ~FC

    Kick Attacks​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Sheng Front Kick :K: :h: 13 14 -15 -8 +2 +2 X
    :G: cancel
    Sheng Illusion Kick :kB: :h::l: 22 43 -15 -7 +1 +1 9.5
    NC
    Yin Rising :6::K: :m::m: 24 27 -13 -7 KND KND 11.5
    TJ / NC / ~FC
    Sheng Lung Kick Solo :3::K: :m: 18 15 -21 -15 -5 -5 20
    Only causes Guard Crush
    when done from WL
    Sheng Approach :3::kB: :m: 16 38 -25 -19 KND KND 15
    TJ
    Sheng Su Low Kick :2::K: :l: 15 16 -15 -14 -2 -2 X
    ~FC
    Sheng Side Kick :1::K: :m: 15 18 -19 -10 0 0 20
    TJ; Only causes Guard Crush
    when done from WL
    Hawk Claw :4::K: :h: 21 26 -17 -9 KND KND 11
    Hawk Claw :4::K::B: :h::l: 21 45 -16 -8 -1 -1 8.5
    NC / NH and CH frames 2nd hit only
    Sheng Su Low Kick FC :K: :l: 14 16 -15 -14 -2 -2 X
    ~FC
    Jie Kong Kick WR :K: :m: 16 17 -25 -13 KND KND X
    TJ
    Jie Kong Kick WR :K: during hit :K: :m::h::h: 16 39 X X KND KND X
    NC
    Phoenix Splits :7::K: :h: 18 30 -21 -16 +6 +6 X
    TJ [3-?] / Clean Hit A
    Phoenix Splits :8::K: :h: 18 30 -21 -16 +6 +6 X
    TJ [3-?] / Clean Hit A
    Phoenix Splits :9::K: :h: 18 36 -18 -13 +6 +6 X
    TJ [3-?] / Clean Hit A
    Reverse Sheng Su Kick BT :K: :h: 15 18 -6 +4 X
    Reverse Sheng Su Low Kick BT :2::K: :l: 17 18 -14 -2 X
    ~FC

    Simultaneous Press​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Phoenix Spring :A+B: :m::m: 28 30 -19 -14 -4 -4 9.5
    NC
    Phoenix Spring :A+B::B: :m::m::m: 28 50 -29 -21 KND KND 8.33
    NC
    Phoenix Spring ~ Channeling Kick :A+B::B::K: :m::m::m::m: 28 61 -20 -6 KND KND 6.25
    NC / +1 on NH 4th hit only
    Trick Bo :3::A+B: :l: 25 32 -25 -16 KND KND X
    :at: :A: break / +4 on break / 12 damage at tip
    Monkey Smack :2::A+B: :l::l::l::l: 27 40 -19 -15 +4 +4 X
    NCC
    Dirty Bo :1::A+B: :l: 25 47 -25 -16 KND KND X
    :at: :B: break / +4 on break / 12 damage at tip
    Pounding Stones FC :A+B: :m::m: 24 41 -13 -8 KND KND 6
    NC / Clean Hit A
    Rising Flare WD :A+B: :l: 36 30 -40 -30 KND KND 13
    TC / Clean Hit C
    Biting Phoenix :6::B+K: :m::m::m::m::m: 19 65 -17 -12 KND KND 8.2
    NCC
    Playful Phoenix :2::B+K: :l: 24 24 -17 -9 0 0 X
    Playful Phoenix :2::B+Kh: :SS: X X X X X X :SS:
    ~GRD
    Phoenix Rage Thrust :4::B+K: :m: 39 55 -44 +1 KND KND 6
    :gc: TC / Clean Hit C
    Phoenix Rage Thrust ~ Remembrance :4::B+Kh: :SS: X X X X X X :SS:
    ~REM
    Zhi Wei BT :B+K: :m::m::m: 26 53 -29 -16 KND KND X
    NC / Clean Hit C
    Zhi Wei BT :B+Kh: :m: 53 45 -29 +2 KND KND X
    :gc:

    8-Way Run Moves​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Gale Cross Haste :6h::A: :m: 24 28 -21 -8 +2 +2 X
    TJ
    Tail Sweep :3h:*:9h::A: :l: 27 18 -25 -20 -2 -2 X
    Tail Sweep :3h:*:9h::A::A: :l::l: 27 28 -32 -24 -10 -10 X
    NC
    Mountain Carve :2h:*:8h::A: :m: 21 14 -22 -13 -5 STN X
    Mountain Carve :2h:*:8h::A::B: :m::m: 21 45 -25 -16 KND KND 10
    NCC
    Mountain Carve ~ Remembrance :2h:*:8h::A::Bh: :m::SS: 21 14 - -11 -3 STN X
    ~REM
    Wind Divide Flare :2h:*:8h::A::A: :m::l: 21 30 -16 KND KND
    NCC; Can only be used by Edge Master and Kilik
    Wind Divide Flare :2h:*:8h::A::A::A: :m::l::l: 21 57 -20 KND KND
    NCC; Can only be used by Edge Master and Kilik
    Cross Tide :4h:*:1h:*:7h::A: :m: 27 24 -18 -11 +2 +2 13
    -1 on hit from :1h:*:7h:
    Cross Tide :4h:*:1h:*:7h::A::A: :m::l: 27 44 -17 -9 KND KND 11.5
    NCC / Delayable
    Raging Monkey :6h::B: :m: 19 16 -25 -15 -2 -2 13
    Raging Monkey :6h::B::B: :m::m: 19 30 -17 -9 KND KND 8.5
    NCC
    Raging Monkey :6h::B::B::B: :m::m::m: 19 56 -28 -17 LNC LNC 5.33
    NCC
    Raging Monkey :3h:*:9h::B: :m: 19 20 -21 -11 2 2 13
    Raging Monkey :3h:*:9h::B::B: :m::m: 19 34 -17 -9 KND KND 8.5
    NCC
    Raging Monkey :3h:*:9h::B::B::B: :m::m::m: 19 60 -28 -17 LNC LNC 5.33
    NCC
    Shen Ba :2h:*:8h::B: :m: 21 21 -22 -16 LNC LNC 11
    TC / TJ
    Lower Bo Feint :1h:*:7h::B: :l: 29 20 -23 -14 STN STN X
    Phoenix Feint :4h::B: :m: 30 30 -13 -4 STN STN 11
    STN[15] / TC
    Kong's Ryui Bang Tail :6h::K: :h: 22 20 -18 -9 STN STN 15
    Kong's Ryui Bang Tail :6h::K::B: :h::m::m::m: 22 65 -29 -16 KND KND 8.25
    NC / Clean Hit C
    Kong's Ryui Bang Tail :6h::K::Bh: :h::m: 22 65 -29 +2 KND KND 11.5
    :gc:
    Seong's Leaping Horse :3h:*:9h::K: :m::m: 23 25 -15 -7 0 0 11.5
    NC / TJ / Clean Hit C
    Seong's Leaping Horse :3h:*:9h::K::B: :m::m::m: 23 43 -18 -7 KND KND 7.33
    NC / TJ / ~BT
    Ling Sheng Su Sweep :2h:*:8h::K: :l: 23 18 -25 -16 -5 KND X
    TC / ~FC
    Sheng Heh Kick :4h:*:1h:*:7h::K: :m: 31 27 -11 -3 KND KND 9
    TJ (10-29) / Opp. FrC (blocK)
    Yin and Yang :4h::B+K: :m: 65 65 -13 :UA: KND KND :UA:
    :G: cancel
    Sliding RUN :K: :l: 21 26 -25 -22 KND KND X
    TJ

    Edge Moves​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Cross Bo ~ Kong's Head Slam :6::A::kA+B+K: :h::h::m::m: 17 94 -15 -4 KND KND 6.75
    :be: NCC
    Heavy Bo ~ Kong's Head Slam :6::B::kA+B+K: :m::m::m: 16 79 -15 -4 KND KND X
    :be: NCC
    Jien Kong Rage WR :K: during hit :kA::+::B+K: :m::h::h::m: 16 59 X X KND KND X
    :be: NC
    Jien Kong Rage WR :K: during hit :K:::A::+::B+K: :m::h::h::m: 16 65 X X STN STN X
    :be: NC
    Phoenix Spring ~ Kong's Head Slam :A+B::B::kA+B+K: :m::m::m::m::m: 28 92 -15 -4 KND KND 5.2
    :be: NC
    Monkey Shadow :3h:*:9h::A::aA+B+K: :l::l::l::l: 27 61 -27 -17 KND KND X
    :be: NCC / TC
    Jingu Wind :4h:*:1h:*:7h::kA+B+K: :m::m: 31 41 -19 -5 STN STN 5.5
    :be: NC / STN[16]
    Kong's Dance of Qi Tan Da Sheng :2::3::6::2::3::6::A+B+K: :m: 19 65 -30 -20 KND KND 10
    :CE: :at: :GI:[:h::m: All] [3-15] / TC / TJ / 110 damage on successful impact

    Throw Attacks​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Sangha Punishment :A+G: :h: 17 55 :TH: :TH: KND KND :TH:
    :A: break
    Punishing Bo :B+G: :h: 17 50 :TH: :TH: KND KND :TH:
    :B: break
    Cutting Sadness Left :A+G:*:B+G: :h: 17 60 :TH: :TH: KND KND :TH:
    :A:*:B: break
    Summer Gale Right :A+G:*:B+G: :h: 17 65 :TH: :TH: KND KND :TH:
    :A:*:B: break
    Phoenix Pounce Behind :A+G:*:B+G: :h: 17 70 :TH: :TH: KND KND :TH:
    :A:*:B: break (Astaroth, Voldo, and Z.W.E.I. only)

    Special Stances​

    Remembrance​

    Attack Command Level IMP DMG JG GRD HIT CH GB
    Remembrance :B+K: :SS: X X X X X X :SS:
    :GI:[:h::m::l: Hori., Body](7f~40f) / 13f start up
    Kong's Scarlet Remembrance REM :A: :h: 17 12 -19 -16 +2 +2 X
    Kong's Scarlet Remembrance REM :A::K: :h::m: 17 15 -19 -16 SLNC SLNC X
    NCC/delayable/TC
    Quaking Remembrance REM :B: :m: 24 22 -27 -5 STN STN 10
    Opp. FrC on block / Clean Hit B
    Jolting Remembrance REM :K: :l: 26 28 -28 -18 KND KND X
    TJ
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