Halo 4

Running away is not chicken shit, it's strategy. 95 percent of being good at an FPS is having good movement and that includes getting away from people who are going to take you out. I hate people that harp on k/d ratios and stuff, but the only thing that matters is NOT dying. If someone is on my team and has 30 kills and 50 deaths it means nothing, I'd rather you have 1 kill and 0 deaths.

That said, if you land every bullet the SAW can kill three people. Then you switch to DMR/BR/AR and go to town on anyone else without shields. At some point you have to reload or duck down. Could you imagine if everyone was a berserker like yourself, and could kill people in 1-3 bullets so as long as they see someone first they can kill everyone tha-

Oh wait.
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Oh how I would love to have a Berserker squad at my command. We charge together with AR's, crushing opponets, forcing them to camp, & charge together. I don't think I've ever witnessed an online battle that had the most true ultimate team work. It would be nice to see that, but that requires orders & obeying. Something nobody wouldn't wanna do, normally.
 
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