CyberEvil
[09] Warrior
i think it has great potential but after playing it for several hours i have found massive flaws...
right out of the gate let me say i had fun. i would not have continued playing it otherwise. but the flaws i found are the kind that i cant imagine being patched or absent in the retail copy.
the AI is a very mediocre player. it will gladly waste weak forces in a hopeless battle against vastly superior forces. it is terrible at trying to seize an advantage if it ever wins a battle. it makes mediocre use of the prophet of regret's special death laser power (arguably, in fact near certainly, the most powerful weapon available to the covenant). it does not micro, at all. it does not retreat weakened units and seems to only focus attack buildings. in short it is TERRIBLE.
terrible AI is a serious strike against the game, but does not have to be a fatal one. unfortunately, there are other significant issues that would also need to be addressed. the total absence of a natural base defense forces each player into an immediate rush strategy, which in turn ensures the victor of whatever initial skirmish occurs should win the game. this can be resolved with the addition of a single free turret at the starting base, but i really doubt that this game will see post launch support.
there are numerous interface tweaks whose absence are noteworthy, such as the ability to remove a spartan from a vehicle or the ability to terminate your own units.
and finally, this is an RTS on a console. i think it has the smoothest interface for a console RTS i have ever seen, but every time i play it, i still long desperately for keyboard shortcuts and hot keyed units.
if this was a PC game i would strongly consider buying it terrible AI and all, but it is a console RTS.
The AI is actually pretty good on Heroic, but there is a higher difficulty in the full retail game similar to the FPS in the series, Legendary. My assumption is that since you are a seemingly god-like player, you should try that. Or try Heroic if you're just playing normal because normal is very much an easy match up.
Also, the base defenses are awesome in my opinion. My guess is you didn't realize you could add on one secondary gun to each turret (anti-air, anti-infantry, anti-vehicle), or that you can upgrade the turrets to Medium and Large turrets that get successively more powerful. They won't stop an attack by a Scarab or a couple Vultures, and they definitely won't stand up to 3 upgraded Spartans or a Covenant hero unit, but they will definitely shred any normal army.
Play it more and dive in. I think you'll find your grievances were already addressed.