Hate Speech: A Formal Introduction

Good topic and very well written so props on that...

I think my problem with this game despite having been playing since 2008 is that I've realized I have very bad reaction (which is only enhanced when I'm feeling a really good mood or "geeked" up on energy beverage's) guessing my opponents next move. Which automatically puts me at a huge disadvantage.

For example, I suck at breaking grabs because my reaction to such speed is poor and because I suck at this skill I would duck a guessed grab attempt or throw out a mid or low for a possible CH. This is why I attack so much and usually costs me the game it's very frustrating because it's like if your not good at grapple breaking your not going to top in this game. I can honestly say my grab breaks are 90% lucky unless it's an obvious grab like Kilik's B+G RO on edge.

I'm sure I've played against every style out their and it's like when people tell me mashing isn't good but yet you have some who tops mashing but I always try to listen and test theory... and then shit like this happens


It makes me wonder if I should play like that or should I play slowly and carefully analyze my opponent which requires a lot of thinking during a match. Then your opponent is like well, while ur thinking I'm just going to be tapping that ass.

I feel like, despite not being an old schooler or starting the game from sc1 or 2 like most people, I understand the game inside out so why am I not a pro player and just good? I often ask myself that and I've tried so much shit but the game really is not that simple anything can happen during a match. I often ask myself why am I losing to bullshit!? Because you fucking suck - my inner voice says. It's crazy that you have to literally go to school with this game to be pro.
 
Shinji: Interesting post. First, there's never shame in losing to Hajime--he's kind of a bastard. Second, a brief glance at that video shows me that you got in trouble because you went to your "panic button" moves in a way that made Hajime's life a lot simpler. Remember, it's not always incumbent upon you to predict your opponent's next move; sometimes applying pressure is as simple and elegant as how you position yourself in relation to your opponent.

Watch me vs. Gazer from that same tournament, in particular the Nightmare match:

I eschewed prediction per se because I know Nightmare, in terms of his character design, desperately wants to kill himself. I merely sat back and gave him the opportunity.
 
Also, Dani: Way to call me out on my cheap shot. You raise some issues that I actually want to get into sometime in the near future. Stay tuned. ;)
 
ShinjiUrahara:
I can identify with you on this. I have terrible reflexes which means I can't turtle and I use Nightmare which is one of the slowest and most punishable characters in the game. So it's really tough to compete against the faster characters.

But I still believe that it is possible to make up for the lack reflexes, in character knowledge (research), experience, planning and mental conditioning.

It'll also help to have friends who can analyse matches, to point out possible options, spot mistakes, lost opportunities etc

Good luck!
 
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