Hate Speech: A Formal Introduction

General - Rule #1 Don’t be unsafe without a good reason… Good being it will hit the options the opponent has shown proclivity towards in a given situation.

#2 When you don’t understand what works in a given situation or why that is so remember the situation (the series from initiate to setup to problem option) and figure it out later.

3 – One character to rule them all! I am a firm believer that you will never be able to master multiple characters on the same level as just having a main. If you want to play a strategy involving counterpicks, pick someone with matchup advantages where you want to counterpick and accept that those will help you make up for not being as precise. Play however many characters or games you want casually but main up (1 character in 1 game) and keep it sharp.

4 – Practice, not a game. We talking bout practice! You can practice in practice mode, vs, online or any way that makes you push buttons. Provided acceptable net coding all are great ways to expand your knowledge/understanding of the game and therefore will help you improve and stay in practice.

5 - Don’t get carried away with practice mode, you need to practice blocking stuff too.

6 – Whenever you think you understand something question what else could get thrown into the mix to fuck it all up.

When learning – 1 - When learning know your offense first. This is some Sun Tzu wisdom for your ear… That whole part about know yourself and know your opponent. In the given platform knowing your own offense is going to be much more useful then little tidbits of matchup knowledge. So start with knowing yourself and learn the early matchup stiff from general rule 2.

2 – Winning doesn’t matter when learning, try things you think might work just to see if they can. You will find something eventually J

In competition – 1 – Make the opponent work for every bit of damage.c
2 - Take everything they give you
3 – Don’t be predictable
4 – Calmly defend in the setups you haven’t seen before

PS - If you haven’t go read play to win
 
lol! HOMOPHOBE!
I think a far more accurate term would be "emophobe." Honestly, Zwei's aesthetics are an interesting topic. I hardly think he's intended to be some kind of positive gay role model; sexuality for most characters in SC is an open question. That said, Harada made fun of Zwei for "looking gay" at the Namco panel at EVO. Makes ya think...
 
For me its a "Recognition and Reaction" aproach... If I can recognize and react accordingly to what my opponent throws out, I can use a "Frames vs. Spacing" retalliation to heavily (narrow down/ punish/ mixup/ pressure/ space) my opponent's choice(s) to hopefully gain the upper hand... Patterns and habbits are apart of this, as well as analyzing thier style of play... Upon gaining an offensive standpoint, depending on the previous attack, (wake-up/ combos/ tech traps) are applied to further (mixup/ pressure) the opponent... While spacing them I think its a good time to pay attention to the clock and think of an offensive or defensive approach to your health ratio situation before time runs out, with Yoshimitsu you can possibly think of when*how to get in and apply ST3 on time as well...
 
i have nothin to say about this fool name BrianHatesYou. if i say whats on my mind, its not going to be good......
 
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