Spartan_Rambo
[04] Fighter
Tekken is technical but the random factor plays a big role in the game, basically the games ofer this:
Great normal hit launchers that are safe (most of them) and fast.
They though if the starters are so important fast and safe, why the people would use pokes?
Then, they decieded to buff some pokes with crazy counter-hit propierties and make them faster than launchers.
The game requires skill, no doubt about it, but if you take a look at the videos of top players you will see lots of "random" starters here and there, some ocasional low and generally a low risk/high reward gameplay.
I remember an interview that a guy made to JDCR (top Japanese player) and he said that the game had very high combo damage and the game should reward more pokes and reads instead of the best attack in the best moment.
Great normal hit launchers that are safe (most of them) and fast.
They though if the starters are so important fast and safe, why the people would use pokes?
Then, they decieded to buff some pokes with crazy counter-hit propierties and make them faster than launchers.
The game requires skill, no doubt about it, but if you take a look at the videos of top players you will see lots of "random" starters here and there, some ocasional low and generally a low risk/high reward gameplay.
I remember an interview that a guy made to JDCR (top Japanese player) and he said that the game had very high combo damage and the game should reward more pokes and reads instead of the best attack in the best moment.