Left 4 Dead

For Tank, I'll also add that hitting things that are movable by the Tank/Special Infected (cars/forklift/trash dumpsters/that goddamn yellow thing everyone uses to block shit) will reset your Tank control timer. It's extremely good for going up against survivors that would rather wait for you to rush them like a moron.

Ex. The car at the bottom of the stairs near the safe room on No Mercy 1. If you get the safe room spawn, and the survivors are scared to come down, hitting the car resets the control timer (and will probably net you an incap if you're on the stairs).

Also, the super secret Sigel tank strat: Hit & run. The problem I see with many Tank users is impatience, and thinking that the 'roids make them invincible, which they don't. Set yourself up with some cover (open space = dead tank), and come out fast to whack a survivor, then run back to your spot (or, in the case of No Mercy 5, run in from one side of the radio room, hit someone, and run out. Make them think about what side you'll come in from next), rinse and repeat. This may seem like elementary shit, but you'd be surprised at how well it works, and how few people do it. Get tank, get yourself behind a corner, or a car, or a tree (I'm not even fucking kidding, Blood Harvest 3, ask about me), and start screwing with their heads. Many people here can attest to my full team incaps just using this simple strategy.

Tank = Mid Tier. Hiding Tank = High Tier. Tank with Mindgames = Asura Tier.

One more small tip: The tank can't run faster than/catch up to survivors until they are in the yellow or lower, so don't waste time and life trying to chase someone who's in the green, while they just backpedal and shoot you.

General:

Anti-Tank: Auto Shotgun. Holy shit, does the auto shotgun shit all up in his Cheerios. I especially rec. this for the tank spawns on No Mercy 5; A full team of Survivors with auto-shotties will kill a tank from full HP before he can even hit anyone.

Boomer: Think about where you set up. If you vomit/explode on them in a spot with an easy choke point nearby (e.g No Mercy 2 train cars), you'll do little to no damage. Make sure you get them in a spot with lots of zombies nearby, that will let the Horde do what they do best: surround someone, and hit them from all sides. Also, the boomer is great for just the general disturbing of shit. Everyone's first reaction to getting vomited on is to wildly mash melee, so work with your teammates to drag/pounce the survivors that aren't vomited on, while the ones that did get hit can't move due to the Horde.

I've been playing this game with you for a couple of weeks Sigel and i'm just now starting to wise up a little bit. Last night, i finally tried some of that Tank hit and run shit and i find that you tend to survive a little longer that way. Granted i dont have it down to a science yet. Mostly because old habits die hard i guess but, i think i'll get it down soon enough.

I'm not really getting anywhere with the hunter though. I either get shoved out of my pounce, or just barely miss and land right in front of them, looking like a complete jackass. I think from now on, i want to rely more heavily on regular mellee attacks and only use pounce to move around or attack a lone survivor in a room or something.

Getting Boomer bile on someone out in the open is a fucking hard task indeed. I feel that i pretty much have to use rooftops, walls and corners. Otherwise, there just isn't enough cover to stop from getting shot. Maybe you can offer a more detailed explanation or example but as it stands, these areas that dont permit zombie attacks from all sides are also the only areas that can guarantee a bile attack.

I had this idea last night and thought maybe we could do some kind of trial/training VS. with party chat instead of regular team chat. Personally, i would like to find out what and where most of these Tank, moveable objects are, and work out some good hunter/smoker tactics. Maybe we could get becky in on this idea too since, i'm assuming she wants all the help she can get.
 
I'm not really getting anywhere with the hunter though. I either get shoved out of my pounce, or just barely miss and land right in front of them, looking like a complete jackass. I think from now on, i want to rely more heavily on regular mellee attacks and only use pounce to move around or attack a lone survivor in a room or something.

Hunter is harder (imho) on 360, but also (again imho) happens to be the hardest infected to do well as in general. Some things I keep in mind to help me survive/do well as Hunter are:
1 - Remember that they make noise when crouched. Don't crouch until you're about to leap (it only takes a few seconds to charge), so as to not give away your position.
2 - Spawn behind the survivors, and leap during a chaotic situation. This not only masks your growl, but many survivors don't look behind them, so you can get in closer without being noticed.
3 - Don't leap at a survivor head on. If they are facing you, you are guaranteed to get a rifle butt in the nose. If you know they've seen you, retreat and wait for a better opportunity.
4 - Keep leaping. If you miss your first leap, your meter remains charged, so you can leap again. Only if you get hit does your meter have to recharge, so keep moving.

Again, these are just what I try to keep in mind, but Hunter is hard to play.

Getting Boomer bile on someone out in the open is a fucking hard task indeed. I feel that i pretty much have to use rooftops, walls and corners. Otherwise, there just isn't enough cover to stop from getting shot. Maybe you can offer a more detailed explanation or example but as it stands, these areas that dont permit zombie attacks from all sides are also the only areas that can guarantee a bile attack.

That pretty much sums it up. Keep in mind that areas with multiple entrances are also good. For example, the open alleys right outside the starting safe house on No Mercy 3. They're not as open as the main courtyard, but there are far too many entrances for the survivors to easily cover them all. You also have the advantage of knowing the way they are going to go (since there is only 1 route), and you can hit them from a rooftop.

Boomer is all about planning, because generally speaking you don't get more than one shot. Learn the maps, figure out the good spots for ambushes, and just create chaos.

I had this idea last night and thought maybe we could do some kind of trial/training VS. with party chat instead of regular team chat. Personally, i would like to find out what and where most of these Tank, moveable objects are, and work out some good hunter/smoker tactics. Maybe we could get becky in on this idea too since, i'm assuming she wants all the help she can get.

I'd be down for this too. I have becky on friends, so I'll try to join if I can. Feel free to add me to friends and send me an invite too, I'll try to get on around 7 or 8.
 
L4D today Dead air on Xpert whos in?

I ended up beating Dead Air on Expert primarily by myself. I called in my friend to take the smoker tongues while on top of the plane on the finale. as we melee'd each other until the plane was fueled.

How I made it past Dead Air 3(skipping the horde event and running past Witch, Boomer, Hunter, Tank, and cappin a smoker near the end trying to be slick) and 4 (On my last incap, a tank hot on my heels, I make it into the safe room) BY MYSELF. Is still beyond me.

But damn guys, getting "What Are You Trying To Prove?" felt so damn rewarding once I did it.
 
i definitely want in on any training. right now i don't think i'll be able to play l4d for at least the next two days, though. :(
 
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