Left 4 Dead

alex, hopefully! there should be a fuckton of people playing when this comes out, so maybe we can get one of those fabled 8-person games going. as for laggy servers, dizzynecro has a fix for that to put the game on a local server somehow, but idk how to do it. he should be able to tell you.

ty rek darling. amazon currently has $5 off and free shipping, but best buy does have a free $10 giftcard when you preorder, if anyone has procrastinated like me.

the tank thing sounds interesting, and seems like it would actually encourage teamwork with the tank.
 
It's also important to remember that you're not actually playing versus. Things are different for the co-op infected. Hunter pounces don't knock back survivor teammates for example. The hunter being able to jump without pouncing is probably just for co-op because it was in the first game. The AI tanks in the first game would incap someone and then stay on them until they were dead. Now they move onto the next target when they incap someone. The pause is probably to give survivors a little time to attack to make up for them not staying on one guy anymore.

The roof hopping, which I hope stays, might be gone too. Dead Air got really screwed over when they put a lot of extra invisible walls in the multi-player version that weren't in the campaign. I hope it stays that open, though, because that's my favorite part of that first level.

Yeah, thats another thing. it isn't VS. But still, I feel obligated to report whatever I find. Just in case, it would for whatever reason make it into the final versions VS mode.

And I 2nd the notion of roof hopping...without it, I really don't know how Smoker or Hunter would set up or stay alive for more than one pull/pounce. I remember when those 2 maps opened on 360, I was pretty disappointed (namely, Death toll Chapter 4. The town. I expected more rooftop room)

Alex: Valve is doing something with the dedicated servers (most likely prepping them for L4D2) so for the time being. Host your own games. After you start a lobby, goto edit game settings and switch "Official Dedicated" to "Local"

on L4D, its a bit trickier...basically start and cancel the game with the A button multiple times, eventually a countdown timer will start and you won't be able to cancel with A anymore. And you'll be the host.
 
Be careful to take little breaks between mashing A for L4D1, if you mash on too long without stopping and its not starting the countdown the game tends to freeze. so do it in bursts of like 6ish presses then wait a sec, then do it again until you get a countdown. If you get the countdown you cant cancel so dont worry about trying to catch it.

I REALLY hope the hunter superjump sticks around.
 
whats the hunter super jump?
You can jump the distance of a pounce without actually doing an attack pounce. That makes it quieter to get around, and much more importantly it's instant so you don't have to crouch for a second to do it.
 
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