damn-I-Suck
[12] Conqueror
Try upping the difficulty all the way up in oblivion and THEN tell me magic was broken. Actually, the game is pretty balanced. Magic ought to hurt more, why? Because wizards are frail that's how most RPG's are anyway.
The only exception maybe is invisibility, that one spell makes any half-brained character viable. Can't get past a certain part? Just go invisible and go past them. Need to kill them? Just go invisible, sneak attack with a multi-damage poison (with a 100% weakness to poison enchantment on your bow or weapon), then go invisible again, and TADA!! Watch their health just drop like a dead weight. Invisibility was broken. You could go through the whole game undetected. And stealing was never made easier.
The only exception maybe is invisibility, that one spell makes any half-brained character viable. Can't get past a certain part? Just go invisible and go past them. Need to kill them? Just go invisible, sneak attack with a multi-damage poison (with a 100% weakness to poison enchantment on your bow or weapon), then go invisible again, and TADA!! Watch their health just drop like a dead weight. Invisibility was broken. You could go through the whole game undetected. And stealing was never made easier.