Skyrim

I'm really enjoying it so far, though I could pick a few nits, so to speak.

1. Lack of hotkeys. This slows everything down, both the mage build and the archery oriented warrior build I've started

2. Fencing stolen goods. Now, don't get me wrong, not being able to sell goods you stole would be realistic, if you could, say, go to another town to sell them. How does somebody in whiterun know a random potion I stole in another town is stolen? It should only apply to the town you stole it from, IMO.

3. I could be wrong about this, but past games show that the enemies scale with you. You also level up every 5 or 6 skill increases. Now, correct me if I'm wrong because I could be, but if you are constantly levelling up from non-combat skills, what happens when you have to fight the scaled up enemies when you're stuck with very low level combat capabilities?

4. Merchants not restocking gold. Not only is it irritating, but it's unrealistic. Am I supposed to believe that I am the only person in the entire world that shops? The economy of an entire nation dependant upon one adventurer? The way it stands now, once you've drained a merchant of gold and items you might possibly want, they become useless.

5. Giants. What's the deal? Why are 10 foot tall humanoids stronger than 10 ton dragons? The one time I tried fighting a giant, not only did he one shot me, but he LITERALLY knocked me into orbit. I'm pretty sure my character's corpse hit the upper limit of the sky.

Alright, on to my next thing. I downloaded it via steam, so I don't really have a manual and I'm confused about how a few things work.

A. Perk trees. I'm assuming that you have to buy perks along the branches in order, or can you pick any perk as long as you meet the skill requisite? For instance, if I hvae the skill in Destruction magic, can I get the perk that gives me a bonus for casting the same spell with both hands without buying the perk that gives a 50% mana reduction on novice destruction spells? I haven't gotten to a point with a character yet where I can find out for myself

B. Armor: what exactly does heavy armor hinder other than stamina usage and magicka regen? I just rolled my archer character and I don't know whether to go light or heavy armor because I have no idea how it will impact archery

C. Is archery at all viable in melee range, or will I have to level melee as well? If at all possible, I want to go pure archery for this character

D. is there a button that lets you move things, like the Z button in Fallout 3/New Vegas? It's not listed under controls, but I feel like there has to be.

E. Is there a way to equip two rings? I can't seem to do it, but I've never seen a game that only allows one ring. It's always one ring per hand, so I don't know if I'm missing something or if they just don't allow it for whatever reason
 
If you get this game, you'll need a support group so you dont end up neglecting daily necessities including but not limited to: homework, family, girlfriends, eating, sleeping, and possibly breathing.
 
Envious of people who can play it.

I have to wait for my girlfriend to beat it (let's not go into why). Apparently, holding a concerned view for the direction the newest incarnation of the Elder Scrolls series may take, and holding Morrowind in far greater favor than Oblivion (and Daggerfall highest of all), means that I can't play it until she's done with it.

Having seen gameplay (hold that carrot in front of me...), I'm very happy (so far). Most happy about the Sneak line adding a (potential) huge damage bonus for using daggers (a mace shouldn't do more sneak critical than a dagger imo), and the Illusion line, as it seems those spells will actually work for once!

Also mining and smithing.
 
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