Ssf2thdr!

There probably wouldn't be so many Ken and Ryu fighters online if people had some clue who their opponent was selecting. Or maybe most people who have the game aren't that good so they use one of them.

This game is better offline. I think a tenth of my games are dropped before the match starts. It would be nice to have some idea who you were fighting and what type of connection they have. I keep getting into lag battles half the time. And I have no idea how this game keeps score. I got 54 wins and I am ranked lower than people with 0-2 wins and 15+ losses. So I don't have much of an incentive to sit down and play the game for a while.

Hopefully they will take care of the glitches that are in this game and fix the online play. This game shouldn't have these glitches given how long it took to work on the game, but it's still good. And hit me up if you want to scrap.
 
And I have no idea how this game keeps score. I got 54 wins and I am ranked lower than people with 0-2 wins and 15+ losses. So I don't have much of an incentive to sit down and play the game for a while.
The score's determined by the ranking of the player you beat. A guy with a ranking less than yours doesn't mean much to your standing, a guy with a ranking higher than yours dramatically increases your payout. Play the same person several times, and the points drop for successive wins.

Folks really hard up against the blind select can just count how far the other player's moved. Usually have a pretty good idea who's coming at you that way.
 
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