Left 4 Dead

hey babies, whats the cheapest way to get l4d2 that you guys know of? gamestop is offering $5 off if you preorder in addition to the money you put down, but if there's anything better i wanna know before i ~seal the deal~. thanks and muah

btw i've put dibs on ellis because he is adorable.
 
becky: Right now Gamestop is best bet. As the game gets closer to release. Newegg and Amazon may have deals or prices closer to release.
 
Yo guys.

I played more PC single player infected Demo.

Tired of the AI "breezing" through the chapters...before I switched over to Infected I put it on Expert. I finally got to be the ultimate dick in L4D2.

On Chapter 2. I started getting Tanks. Now this may be a demo thing but when the Tank incapped a survivor I lost control momentarily and he roared at the survivors, during this time the survivors UNLOADED into me. So note, if you get Tank. Your infected buddies are going to be much more important...assuming this ISN'T just a Demo thing.

Also...I've started discovering infected ladders, in chapter 1...Rooftop smoker, good hunter spots...and the thing is Smoker can basically go rooftop hopping to catch up survivors so no, Smoker is far...FAR from useless. The first attack possible to coordinate which is RIGHT outside the safe room door of Chapter 2, is a fucking death trap since infected can spawn from the last area(rooftop smokers, high damage hunter pounces, through the fence boomer/spitter, or around the corner spitter/boomer, around the corner charger, and behind car Jockey.)
 
Becky, will I get some chances to play LFD2 with the famous Zach Efron? BTW, is it me or is the XBL demo of LFD2 is extremely laggy? Hopefully the real game won't be that laggy.
 
On Chapter 2. I started getting Tanks. Now this may be a demo thing but when the Tank incapped a survivor I lost control momentarily and he roared at the survivors, during this time the survivors UNLOADED into me. So note, if you get Tank. Your infected buddies are going to be much more important...assuming this ISN'T just a Demo thing.
It's also important to remember that you're not actually playing versus. Things are different for the co-op infected. Hunter pounces don't knock back survivor teammates for example. The hunter being able to jump without pouncing is probably just for co-op because it was in the first game. The AI tanks in the first game would incap someone and then stay on them until they were dead. Now they move onto the next target when they incap someone. The pause is probably to give survivors a little time to attack to make up for them not staying on one guy anymore.

The roof hopping, which I hope stays, might be gone too. Dead Air got really screwed over when they put a lot of extra invisible walls in the multi-player version that weren't in the campaign. I hope it stays that open, though, because that's my favorite part of that first level.
 
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