Halo 4

Went back and watched some of the Multiplayer footage from...either E3 or an MLG event. Unsure.

That MP actually looks really fun(always does, usually is). I mean. If you didn't like Halo's MP after H1(or ever at all)...this probably won't win you over. The whole loadout thing isn't as bad as I thought. It's more like a personalized spartan...Dunno bout ya'll. But I am carrying extra nades :P

I'm always down for some Classy Halo.

The Halo I probably played the most was Halo 2. So many. Fond. Fond memories. So much schoolwork completely blown off. lol.
 
After talking to someone at length about some of the new stuff in Halo 4 (I hadn't kept up with it in months), I decided to check out some more stuff.

So jetpacks are confirmed. BR has random spread, DMR still has bloom. Overall it looks like Reach 2, which is a fucking shame. If I get this game it'll be at bargain bin prices only just for the campaign, which I'll admit is intriguing. Still, if I wanted story without gameplay I'd just read a damn book.

So when do we declare the arena shooter genre as officially dead?
 
LOL. Competitive Play will never die. Especially when you have fucking MLG backing it. Every Halo, with a competitive MP. Has been an e-sport game. Laugh all you will, people still play Reach and take it seriously enough to bank a paycheck on. EDIT: Ha. Well imagine that. Reach isn't part of the Summer Season on MLG this year.(yeah, looked it up after I said that.)

BR has random spread

...I REALLY don't like this though. :/
 
You can make anything competitive. Everything from map design to weapon physics has been moving towards less competitive every year.
 
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