SkullGirls!

For only $15 I have no regret buying it, especially since the SRK community seems really bent on making this game last, but I'm having the same difficulty that I did with UMVC3-- it's just too technically challenging for me. It seems the input window for QCF and QCB moves is even smaller than Marvel, and some combo links are too quick or difficult to connect. Going to have to put in some work.

The game's tutorial is pretty awesome though and taught me more about how to approach 2D fighters than Marvel did.
 
But hey, who runs a Solo character? (I try to ignore Cerebella because I'm stuck with the demo.)
It seems having the extra lifebar doesn't make up for an assist to cover your weak spots (especially when there's some ridiculous assists like Double's ass slam). I'm not sure yet if there's any advantage to using 3 characters??
 
It seems having the extra lifebar doesn't make up for an assist to cover your weak spots (especially when there's some ridiculous assists like Double's ass slam). I'm not sure yet if there's any advantage to using 3 characters??
I thought solo characters can also do more damage as well?
 
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