Skyrim

The biggest problems with Skyrim seem to occur ten+ hours in on the PS3 version of the game. Laggy as hell. I am disappoint...good thing I merely borrowed it for a day from a friend and found out about these problems before buying a currently broken game. Tis to be expected with Bethesda though. Will probably pick it up once the issues are fixed many months down the road.
 
Only annoying thing is I can't use the daggers everywhere (like an American express card) and the venders I can use them at never seem to have enough money. The speech tree has answers to both of these problems, but then again, what would I do with all that gold?

i did the speech tree up until the "all vendors can buy all item types". cost me 3 perk points. now i never ever blink twice about money, and i just stop at every vendor i see in my travels and sell max shit. i haven't had to think about carrying weight or veering out of my way to unload or sell stuff in like 20 hours.

as for the enchanting things, i think it should really be patched. i like running around doublecasting incinerate and paralyzing every enemy in the game until they burn to death, all at the cost of like 4 mana, but come on now. shit is broooooooooooken.

on a separate note, during the civil war, when olfrik invaded whiterun, i looked down and saw my beastly shadowmare, single handedly running around and killing their archers. i didn't even help and he dropped like 10 of them. badass.

also this:

skyrim-marathon-full.jpg
 
The biggest problems with Skyrim seem to occur ten+ hours in on the PS3 version of the game. Laggy as hell. I am disappoint...good thing I merely borrowed it for a day from a friend and found out about these problems before buying a currently broken game. Tis to be expected with Bethesda though. Will probably pick it up once the issues are fixed many months down the road.

the problem is that, during a play session, it caches item locations. every cup you knock over, every arrow you shoot...all of it is saved, in its location. after a few hours this bogs down the game. turn off your PS3/360, turn it back on and it will all be reset. problem solved.
 
the problem is that, during a play session, it caches item locations. every cup you knock over, every arrow you shoot...all of it is saved, in its location. after a few hours this bogs down the game. turn off your PS3/360, turn it back on and it will all be reset. problem solved.
I should have realized that. Fallout New Vegas was the same way (although it would lag every thirty or so minutes after the first time until it was shut off). I turned it off for a bit and it works again...shame I'm going to have to give the game back... Definitely going to pick this up if I can find it on sale on black friday or sometime before the holidays for 50 or under. Hell I might not be able to wait and will just pick it up later this week regardless.

I do have to say though this is probably the best made Bethesda game to date...and I'm an avid fallout fan. Not sure what the plot is though been merely doing side quests (do they really keep spawning new ones?). I became an imperial...sure that is a choice. gotta say of all the enemies spiders and bears are my least favorite. The spiders appear above you when you don't expect it (and as someone not a huge fan of spiders...the giant frostbites piss me off), and the bears get in the way of my kills. I started fighting a dragon near a hut to the north-west-ish area (not quite sure what it is called...witch or mage was inside if I remember) and as I was fighting it not 1, not 2, but 3 Cave Bears attempted to ambush me, I turned around and a thief was trying to hold me up, and it was then that I noticed that not only was there a fire dragon (lizardman?) but a blood dragon. God I do enjoy this game...the crazy happenings are awesome.

So anyone else have any interesting stories to tell about their time playing the game.
 
Maybe I'm dead wrong here, maybe I'm dead right. Here is my take on skyrim...

1)Alchemy... Why the HELL can't you make potions "on the fly" anymore like you could in oblivion? Now I have to GO SOMEWHERE just to make a potion? That's uber lame. Sometimes, all I needed in oblivion was ONE SINGLE water breathing potion to get through a certain part. And why did they feel the need to make alchemy idiot proof now? Was it really that hard to just LOOK at the effects and figure it out?

2)Aesthetic design... Okay, some of the aspects of the graphics are better, more detailed, but others, wtf? Character faces and expressions are better and more realistic in Skyrim, and the acting is better overall (although you have to admit the acting from the dark brotherhood members in oblivion was pretty bad-ass, like luciente luchante).

The water is better, and rivers actually "push" you down the river now.. thats cool.

Too much snowy mountains in skyrim, oblivion had more diversity in the geography, especially when you think about the shivering isles, that place was BEAUTIFUL! And that leads me to another point, the snow itself, especially when it's on rocks, looks way cleaner on oblivion, with more color diversity. In Skyrim, the snow looks almost like large sections of it are uniform in a particular shade of white, which to me looks cheap. In general, the colors in Skyrim are dull compared to the vibrant and beautiful colors of oblivion.

The detail at distances, specifically trees, looks sharper in oblivion.

3)Character customization....I prefer oblivion's system because you could create a character, and once you finished the sewers (tutorial), you had already put your character in the direction you intended to play it. It meant more careful planning, and it also meant that the first 3 characters I created were crap because I had no idea what I was doing. But, you know, that's how it should be. RPG's shouldn't be easy to play, or figure out, and they need to give you a sense of accomplishment when you figured out how to do it the RIGHT way.

4)Map.... I like that they at least tried with a 3D map, but it was implemented poorly. I can hardly see anything with all those damn clouds in the way, and sometimes the 3D map where there are large mountain cliffs it can obstruct your vision of other places. The 2D map of oblivion was simpler and straight forward.

5)hotkeys...FUCK being forced to pause the damn game just to switch weapons or spells. In oblivion you just hit a direction on the d-pad that you set yourself and TADA!!!

6)Critical hit animations..... This is the ultimate WTF for me. Critical hit? Sure it's a great idea, as a game mechanic, but as a "freeze-time animation" that can last like 8 seconds if your fighting a dragon, that crap gets real old real fast, I'm tellin' you.

7)Blood....Too much of it in Skyrim. It's too distracting and it does nothing for the game play. I don't wanna see a third of my screen being taken up by blood splatter every time I swing something at an enemy.

8)Spells... Say goodbye to custom created spells that you loved in oblivion, cas' they ain't comin' back.

What can I say, I hate Skyrim. There, I said it.
 
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