Skyrim

Three of the easiest bossess in the game... JUST SAYING, nearly any strategy works on those guys.
Not saying it's GREAT, or that Lobo was right. Just saying it kinda sorta works. Which is about what I can say for most set-ups in that game. No matter what strategy you like in that game, you'll probably have to find yourself switching up tactics for one fight or another.
 
Hey guys, I've been thinking about getting a new game. Both Skyrim and Dark Souls seem like very solid pieces of software, but I don't really have that much time to play anymore, so I'm just gonna buy one of the two. Which one do you recommend?
I'd put it this way. Buy Dark Souls if you like to be rewarded for learning from your mistakes via trail and error. Enemies in DS also scale with each playthrough you do. DS has very few NPCs to talk to. Buy Skyrim if you want to explore around a world of many NPCs. In Skyrim there isn't much of a learning curve and the game is piss easy on any of the difficulties if you don't purposely gimp yourself(killing everything in the game in 1 hit with my warhammer made me very sad. Lol). Skyrim is a much more relaxed game than Dark Souls, you don't always have to be on guard.

Darks Souls:
+Rewarding trail and error. Never too easy. Each weapon is different(they have different movesets). The things you do in the world make a difference(bosses and NPCs won't respawn until next playthrough).
- World can seem a little bland at times. Not for the impatient. Combat is slow in my opinion (my only true issue with the game).

Skyrim:
+ Large world to explore. Many NPCs to talk to.
- You can easily become way too powerful. Main difference in weapons is the attack rate. Your choices don't make much of a difference in the world.

P.S. I own both games... Anyone on Xbox and look at my play history and tell. I don't have many achievements for Dark Souls though because I'm a too bit impatient for that game. I do think it's very fun though.
 
Stop right there.

Let's take a second to evaluate your position. You know nothing of the game. You are talking about the thing you know nothing about.

Not trying to be a dick man. But that's about the face of things.

Now I am trying to be a dick: "Confusing faction system? Yeaaaaahhhhh Dark souls doesn't have anything like that going on."



Dick mode disengaged. As for your postulations, level scaling has gone back to the morrowind standard, subsystems have never been simpler (seriously), and the faction system was never complicated if you have more brains than the average store-bought goldfish. I think the complexity/nerdiness bar set for RPG's will mostly handle that. Seriously, how hard is it to understand something when every npc you met explained to you exactly how it worked? Is the AI still retarded? They seem to enjoy wearing buckets for hats, that's all I'll say, though you might be happy to know while it's got a long way to go a few of your negative conjectures have actually been addressed.


You do not "romp" in a souls game, you "slog".

Umm, I wasn't comparing Skyrim to Dark Souls. Nor was I talking about any of Skyrim's systems. I only referenced previous games the TES series as my reason for not playing Skyrim. I only hazard a guess about how the game's story would progress.

Aside from that, though, I definitely agree that the Covenant system is pretty unfriendly to newcomers in Dark Souls.

Anyway, I apologize if I implied I was talking about Skyrim's system mechanics. I did not mean to imply that I was talking about a game I know little about beyond legacy systems that have been mainstay to the series. And I did not mean to imply that I was comparing it to Dark Souls, either.
 
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